Netflix acquired Boss Fight Entertainment, a small independent video game studio based in Allen, Texas. With the acquisition of its third gaming studio on Match 24, 2022, the streaming giant expands its reach into the lucrative video game market.
However,...
The adoption of Internet and smartphones have increased over the decade. People are now using mobile phones for almost everything, from entertainment to shopping, payments, travels, and games. Interestingly, the mobile gaming is one of the fastest-growing industries not...
Battlegrounds Mobile India has recently reached 50 million downloads via the Google Play Store. The milestone was reached in less than two months after the game's launch in India, July 2 after early access to a few select users. Krafton, the...
It's time for all PUBG lovers to celebrate. After waiting for nearly 10 months, the Indian avatar of the banned PUBG app is finally available for download. However, to download Battlegrounds Mobile India one must have an early access.
Users...
The Indian gaming market is one of the fastest-growing gaming markets in the world. In 2019, the number of gamers in the country increased to about 357 million, and the figure is constantly rising.
Early in 2020 when companies in...
The COVID-19 pandemic has brought significant changes to what constitutes "normal' life all over the world. With lockdowns being imposed in every country, digital usage, particularly that of smartphones has surged considerably.
AppAnnie, a digital data analytics firm, recently reported...
The above graph represents the share of Zynga mobile revenue by quarter, starting from fiscal Q1 2016 to the recently completed quarter. Mobile accounted for a whopping 95.8% of Zynga's global revenue in Q1 2020. The company reported its...
The above graph represents the Zynga online games revenue by quarter, starting from fiscal Q1 2011 to the recently completed quarter. Over 85% of the company's total revenue in Q1 2020 came from the online gaming business. The company...
The above graph represents the Zynga advertising revenue by quarter, starting from fiscal Q1 2017 to the recently completed quarter. Only 14.68% of Zynga's global revenue in Q1 2020 generated through advertising services. During the quarter, the company generated...
The above graph represents the Zynga mobile games revenue by quarter, starting from fiscal Q1 2017 to the recently completed quarter. In Q1 2020, the company generated $344.36 million in revenue from online gaming, worldwide. Interestingly, approximately 95.4% of...